[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"sanity-pT0fAluo_S7z-RdQL00-Z6vR-9Ec_3VxX3S0xeiAMJA":3,"sanity-aeLVpa_zj40IrcTtESGNTLxRvtA0b7h7nbEn4NH3X1A":308},{"data":4,"sourceMap":-1},{"latestPodcast":5,"latestReleases":14,"post":39,"recent":283},[6],{"_id":7,"publishedAt":8,"slug":9,"sponsored":12,"title":13},"f83eb5f0-1237-487f-84d8-f7abf2318c39","2026-06-25T07:40:00.000Z",{"_type":10,"current":11},"slug","code-isnt-causing-your-production-failures",null,"Code isn’t the only thing causing your production failures",[15,21,27,33],{"_id":16,"publishedAt":17,"slug":18,"title":20},"eb5b66eb-9410-4329-83bb-22bbff39402a","2026-04-28T13:00:00.000Z",{"_type":10,"current":19},"turn-scattered-knowledge-into-trusted-intelligence","Turning scattered knowledge into trusted intelligence: Stack Internal 2026.3",{"_id":22,"publishedAt":23,"slug":24,"title":26},"369c2401-b62e-4a37-8ff8-bf603023ecad","2026-03-02T15:03:00.988Z",{"_type":10,"current":25},"what-s-new-at-stack-overflow-march-2026","What’s new at Stack Overflow: March 2026",{"_id":28,"publishedAt":29,"slug":30,"title":32},"5e9053a4-07ea-447c-91ea-29e0b6228537","2026-02-02T15:00:00.000Z",{"_type":10,"current":31},"what-s-new-at-stack-overflow-february-2026","What’s new at Stack Overflow: February 2026",{"_id":34,"publishedAt":35,"slug":36,"title":38},"a1b538eb-a8a6-46d0-80a1-ac70ec9bb935","2026-01-05T10:00:00.000-05:00",{"_type":10,"current":37},"what-s-new-at-stack-overflow-january-2026","What’s new at Stack Overflow: January 2026",{"_createdAt":40,"_id":41,"_rev":42,"_type":43,"_updatedAt":44,"author":45,"body":62,"comments":235,"dateUrl":236,"excerpt":237,"image":238,"legacyBody":241,"product":12,"publishedAt":244,"slug":245,"sponsored":12,"tags":247,"title":282,"visible":235},"2023-05-24T12:28:24Z","wp-post-21740","XzVcPPDfPNmxxXS3zvEksc","blogPost","2025-10-31T17:27:06Z",[46],{"_createdAt":47,"_id":48,"_rev":49,"_type":50,"_updatedAt":51,"avatar":52,"employee":57,"name":58,"role":59,"slug":60},"2023-05-23T16:27:18Z","wp-author-295","3Bta4LYddh6s1g3ALChVvb","blogAuthor","2025-05-09T17:21:54Z",{"_type":53,"asset":54},"image",{"_ref":55,"_type":56},"image-d670f8093b43e483a52ba692d929578633f70eb5-1024x1024-jpg","reference","current","Eira May","B2B Editor",{"current":61},"emay",[63,67,78,87,114,144,184,224],{"_key":64,"_type":65,"markDefs":12,"url":66},"9adb96a5f19c","embed","https://art19.com/shows/2355b740-4531-4071-a3ab-5907a95a36d3/episodes/9e74c5fd-c901-49c3-a0d7-4eca8fae9ee8",{"_key":68,"_type":69,"children":70,"markDefs":76,"style":77},"d07175c66e7b","block",[71],{"_key":72,"_type":73,"marks":74,"text":75},"d07175c66e7b0","span",[],"Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.",[],"normal",{"_key":79,"_type":69,"children":80,"markDefs":86,"style":77},"244dc80bd93f",[81],{"_key":82,"_type":73,"marks":83,"text":85},"244dc80bd93f0",[84],"strong","Episode notes:",[],{"_key":88,"_type":69,"children":89,"markDefs":108,"style":77},"a2990ba72a33",[90,95,99,104],{"_key":91,"_type":73,"marks":92,"text":94},"a2990ba72a330",[93],"2ab9951cd7ca","W4 Games",{"_key":96,"_type":73,"marks":97,"text":98},"a2990ba72a331",[]," is dedicated to strengthening the open-source ",{"_key":100,"_type":73,"marks":101,"text":103},"a2990ba72a332",[102],"0422768f6379","Godot Engine",{"_key":105,"_type":73,"marks":106,"text":107},"a2990ba72a333",[],", a cross-platform game engine for 2D and 3D games. Their mission is “to help the video game industry reclaim their control of the technology powering their games and reverse a dramatic trend where they have to rely on proprietary solutions from an ever-shrinking number of vendors.”",[109,112],{"_key":93,"_type":110,"href":111,"reference":12},"link","https://w4games.com/",{"_key":102,"_type":110,"href":113,"reference":12},"https://godotengine.org/",{"_key":115,"_type":69,"children":116,"markDefs":139,"style":77},"ed42bc7ff592",[117,121,126,130,135],{"_key":118,"_type":73,"marks":119,"text":120},"ed42bc7ff5920",[],"To start learning more about Godot, explore some of ",{"_key":122,"_type":73,"marks":123,"text":125},"ed42bc7ff5921",[124],"56d89450f527","the best games made with Godot",{"_key":127,"_type":73,"marks":128,"text":129},"ed42bc7ff5922",[]," or ",{"_key":131,"_type":73,"marks":132,"text":134},"ed42bc7ff5923",[133],"607ee12c235b","join the community",{"_key":136,"_type":73,"marks":137,"text":138},"ed42bc7ff5924",[],".",[140,142],{"_key":124,"_type":110,"href":141,"reference":12},"https://godotengine.org/showcase/",{"_key":133,"_type":110,"href":143,"reference":12},"https://godotengine.org/community/",{"_key":145,"_type":69,"children":146,"markDefs":177,"style":77},"32344c5b713c",[147,151,156,160,165,169,174],{"_key":148,"_type":73,"marks":149,"text":150},"32344c5b713c0",[],"Connect with Juan on ",{"_key":152,"_type":73,"marks":153,"text":155},"32344c5b713c1",[154],"ee4b89d778d7","Twitter",{"_key":157,"_type":73,"marks":158,"text":159},"32344c5b713c2",[],", ",{"_key":161,"_type":73,"marks":162,"text":164},"32344c5b713c3",[163],"9ee97d78ebc9","GitHub",{"_key":166,"_type":73,"marks":167,"text":168},"32344c5b713c4",[],", or ",{"_key":170,"_type":73,"marks":171,"text":173},"32344c5b713c5",[172],"3ee1542982cb","LinkedIn",{"_key":175,"_type":73,"marks":176,"text":138},"32344c5b713c6",[],[178,180,182],{"_key":154,"_type":110,"href":179,"reference":12},"https://twitter.com/reduzio?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor",{"_key":163,"_type":110,"href":181,"reference":12},"https://github.com/reduz",{"_key":172,"_type":110,"href":183,"reference":12},"https://www.linkedin.com/in/juan-linietsky-8a81203/",{"_key":185,"_type":69,"children":186,"markDefs":217,"style":77},"c45e67dcbbdf",[187,191,196,200,205,209,214],{"_key":188,"_type":73,"marks":189,"text":190},"c45e67dcbbdf0",[],"Today’s ",{"_key":192,"_type":73,"marks":193,"text":195},"c45e67dcbbdf1",[194],"19314a7e4e1a","Lifeboat badge",{"_key":197,"_type":73,"marks":198,"text":199},"c45e67dcbbdf2",[]," winner is ",{"_key":201,"_type":73,"marks":202,"text":204},"c45e67dcbbdf3",[203],"e447319a4bdf","Martijn Pieters",{"_key":206,"_type":73,"marks":207,"text":208},"c45e67dcbbdf4",[]," for their answer to ",{"_key":210,"_type":73,"marks":211,"text":213},"c45e67dcbbdf5",[212],"7ead3b0d50e4","'While' loop one-liner",{"_key":215,"_type":73,"marks":216,"text":138},"c45e67dcbbdf6",[],[218,220,222],{"_key":194,"_type":110,"href":219,"reference":12},"https://stackoverflow.com/help/badges/8842/lifeboat",{"_key":203,"_type":110,"href":221,"reference":12},"https://stackoverflow.com/users/100297/martijn-pieters",{"_key":212,"_type":110,"href":223,"reference":12},"https://stackoverflow.com/questions/15185746/while-loop-one-liner",{"_key":225,"_type":69,"children":226,"markDefs":232,"style":77},"7d4314551b8f",[227],{"_key":228,"_type":73,"marks":229,"text":231},"7d4314551b8f0",[230],"d9f8d0b4b7c2","TRANSCRIPT",[233],{"_key":230,"_type":110,"href":234,"reference":12},"https://the-stack-overflow-podcast.simplecast.com/episodes/the-open-source-game-engine-youve-been-waiting-for-godot/transcript",true,"2023/02/28","Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them. ",{"_type":53,"asset":239},{"_ref":240,"_type":56},"image-472725c034235a56301dc8caf0ed41b3d298c57a-1200x630-png",{"code":242,"language":243},"\u003C!-- wp:html -->\n\u003Ciframe height=\"200px\" width=\"100%\" frameborder=\"no\" scrolling=\"no\" seamless=\"\" src=\"https://player.simplecast.com/ca59470d-ebd4-470e-8016-84f0869495b0?dark=false\">\u003C/iframe>\n\u003C!-- /wp:html -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.&nbsp;\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>\u003Cstrong>Episode notes:\u003C/strong>\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>\u003Ca href=\"https://w4games.com/\" target=\"_blank\" rel=\"noreferrer noopener\">W4 Games\u003C/a> is dedicated to strengthening the open-source \u003Ca href=\"https://godotengine.org/\" target=\"_blank\" rel=\"noreferrer noopener\">Godot Engine\u003C/a>, a cross-platform game engine for 2D and 3D games. Their mission is “to help the video game industry reclaim their control of the technology powering their games and reverse a dramatic trend where they have to rely on proprietary solutions from an ever-shrinking number of vendors.”\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>To start learning more about Godot, explore some of \u003Ca href=\"https://godotengine.org/showcase/\" target=\"_blank\" rel=\"noreferrer noopener\">the best games made with Godot\u003C/a> or \u003Ca href=\"https://godotengine.org/community/\" target=\"_blank\" rel=\"noreferrer noopener\">join the community\u003C/a>.\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>Connect with Juan on \u003Ca href=\"https://twitter.com/reduzio?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor\" target=\"_blank\" rel=\"noreferrer noopener\">Twitter\u003C/a>, \u003Ca href=\"https://github.com/reduz\" target=\"_blank\" rel=\"noreferrer noopener\">GitHub\u003C/a>, or \u003Ca href=\"https://www.linkedin.com/in/juan-linietsky-8a81203/\" target=\"_blank\" rel=\"noreferrer noopener\">LinkedIn\u003C/a>.\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>Today’s \u003Ca href=\"https://stackoverflow.com/help/badges/8842/lifeboat\" target=\"_blank\" rel=\"noreferrer noopener\">Lifeboat badge\u003C/a> winner is \u003Ca href=\"https://stackoverflow.com/users/100297/martijn-pieters\" target=\"_blank\" rel=\"noreferrer noopener\">Martijn Pieters\u003C/a> for their answer to \u003Ca href=\"https://stackoverflow.com/questions/15185746/while-loop-one-liner\" target=\"_blank\" rel=\"noreferrer noopener\">'While' loop one-liner\u003C/a>.\u003C/p>\n\u003C!-- /wp:paragraph -->\n\n\u003C!-- wp:paragraph -->\n\u003Cp>\u003Ca href=\"https://the-stack-overflow-podcast.simplecast.com/episodes/the-open-source-game-engine-youve-been-waiting-for-godot/transcript\" target=\"_blank\" rel=\"noreferrer noopener\">TRANSCRIPT\u003C/a>\u003C/p>\n\u003C!-- /wp:paragraph -->","html","2023-02-28T05:40:00.000Z",{"current":246},"the-open-source-game-engine-youve-been-waiting-for-godot-ep-542",[248,256,260,267,272,277],{"_createdAt":249,"_id":250,"_rev":251,"_type":252,"_updatedAt":249,"slug":253,"title":255},"2023-05-23T16:43:21Z","wp-tagcat-game-development","9HpbCsT2tq0xwozQfkc4ih","blogTag",{"current":254},"game-development","game development",{"_createdAt":249,"_id":257,"_rev":251,"_type":252,"_updatedAt":249,"slug":258,"title":259},"wp-tagcat-godot",{"current":259},"godot",{"_createdAt":249,"_id":261,"_rev":262,"_type":252,"_updatedAt":263,"slug":264,"title":266},"wp-tagcat-open-source","usBIUY8SfRoXafnkrDdaLh","2025-02-28T11:18:45Z",{"current":265},"open-source","Open Source",{"_createdAt":249,"_id":268,"_rev":251,"_type":252,"_updatedAt":249,"slug":269,"title":271},"wp-tagcat-podcast",{"current":270},"podcast","The Stack Overflow Podcast",{"_createdAt":249,"_id":273,"_rev":251,"_type":252,"_updatedAt":249,"slug":274,"title":276},"wp-tagcat-the-stack-overflow-podcast",{"current":275},"the-stack-overflow-podcast","the stack overflow podcast",{"_createdAt":249,"_id":278,"_rev":251,"_type":252,"_updatedAt":249,"slug":279,"title":281},"wp-tagcat-video-games",{"current":280},"video-games","video games","The open-source game engine you’ve been waiting for: Godot (Ep. 543)",[284,290,296,302],{"_id":285,"publishedAt":286,"slug":287,"sponsored":12,"title":289},"28e560af-f0aa-4d46-bd90-f435ad604aa7","2026-06-26T14:00:27.102Z",{"_type":10,"current":288},"paging-charity-how-can-engineering-leaders-avoid-becoming-bond-villains","Paging Charity! How can engineering leaders avoid becoming Bond villains?",{"_id":291,"publishedAt":292,"slug":293,"sponsored":12,"title":295},"4b22c2a3-3779-4966-93eb-5230391dbdce","2026-06-23T14:08:58.595Z",{"_type":10,"current":294},"your-ai-shipped-a-backend-that-boots-that-is-the-whole-problem","Your AI shipped a backend that boots. That is the whole problem.",{"_id":297,"publishedAt":298,"slug":299,"sponsored":12,"title":301},"5cf362e1-fe7b-45af-b69c-914731c6a052","2026-06-23T14:00:00.000Z",{"_type":10,"current":300},"the-2026-developer-survey-is-now-open-for-human-developers-only","The 2026 Developer Survey is now open (for human developers only)!",{"_id":303,"publishedAt":304,"slug":305,"sponsored":12,"title":307},"30b995f7-7cb9-4dd8-bf71-d0685940a32b","2026-06-19T14:00:00.000Z",{"_type":10,"current":306},"dispatches-from-o-reilly-from-capabilities-to-responsibilities","Dispatches from O'Reilly: From capabilities to responsibilities",{"data":309,"sourceMap":-1},{"count":310,"lastTimestamp":311},2,"2023-05-25T09:48:04Z"]