Code for a Living

We’re here to help developers at every stage of their careers.

Level up: SwiftUI quiz
code-for-a-living August 28, 2021

Level Up: Build a Quiz App with SwiftUI – Part 3

In the third lesson of the series, we’ll continue to incorporate the MVVM architecture and build a view model for our quiz app which mediates communication between the view and the model. Additionally, we’ll build a game model structure and add more questions and functionality for new questions to appear as the user advances through…
Level up: SwiftUI quiz
code-for-a-living August 21, 2021

Level Up: Build a Quiz App with SwiftUI – Part 2

In the second lesson of the series, we’ll add state to our quiz app so that it can show users whether they answered correctly.  We’ll also build out a model for our quiz questions, and add a settings tab. Here are some Stack Overflow questions related to the work we did in today’s session: What…
code-for-a-living August 16, 2021

Using stretch work assignments to help engineers grow

Stretch work assignments are tasks or projects that are a bit beyond an engineer’s current skill or knowledge level and that allow them to improve and learn new things. When done correctly these assignments serve a dual purpose of providing learning opportunities for your engineers, while at the same time completing a project or task that will help your company.
Level up: SwiftUI quiz
code-for-a-living August 14, 2021

Level Up: Build a Quiz App with SwiftUI – Part 1

SwiftUI is Apple’s newest framework for building iOS applications.  It uses the best features of the Swift language to enable writing performative, declarative code.  If you’ve ever wanted to build your own iOS applications, now is an excellent time to get started. The Codecademy Live: Build a Quiz App with SwiftUI series will be hosted…
code-for-a-living July 28, 2021

700,000 lines of code, 20 years, and one developer: How Dwarf Fortress is built

Dwarf Fortress is one of those oddball passion projects that’s broken into Internet consciousness. It’s a free game where you play either an adventurer or a fortress full of dwarves in a randomly generated fantasy world. The simulation runs deep, with new games creating multiple civilizations with histories, mythologies, and artifacts. I reached out to him to see how he’s managed a single, growing codebase over 15+ years, the perils of pathing, and debugging dead cats. Our conversation below has been edited for clarity. 
code-for-a-living July 24, 2021

Level Up: Linear Regression in Python – Part 8

In the eighth and final lesson of the series we’ll practice everything we’ve learned to date by loading and preparing some data, fitting a few different models, and comparing them. This is an open-ended session where we’ll examine some questions from our audience and demonstrate what a data analysis workflow could look like. If you…