code-for-a-living May 22, 2021

Level Up: Linear Regression in Python – Part 1

Linear regression is a machine learning technique for modeling continuous outcomes. It is used for both prediction and data analysis in a variety of different fields. It is also the basis for a number of other machine learning models, including logistic regression and poisson regression. For anyone who is interested in learning more about data…
code-for-a-living May 19, 2021

Using Kubernetes to rethink your system architecture and ease technical debt

This is a story about trying to rethink complex systems: the challenges you face when you try to rebuild them, the burdens you face as they grow, and how inaction itself can cause it’s own problems. When you’re weighing the risk and reward of replacing architecture, it can take several attempts to find a solution that works for you.
code-for-a-living May 17, 2021

Incremental Static Regeneration: Building static sites a little at a time

There are a lot of opinions out there about how to improve and scale sites “beyond the Jamstack” by adding in features that use a Node server in addition to the pre-built pages. One of those features is called Incremental Static Regeneration. Some people call it “hybrid web development” (or “hybrid serverless + static”) but let’s talk a bit more about what that means.
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Principal Developer Experience Engineer at Netlify, Co-curator of The Overflow
code-for-a-living May 11, 2021

Network protocols in orbit: Building a space-based ISP

There are requirements that make software engineers sweat. Massive distribution to thousands of nodes. High reliability and availability. Multiple distinct platforms. Rapid network growth. This is the world SpaceX’s Starlink program, which has set a goal to provide high-speed broadband internet to locations where access has been unreliable, expensive, or completely unavailable.
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code-for-a-living May 8, 2021

Level Up: Creative Coding with p5.js – part 8

In our last session, we will learn how to create audio visualizations with the p5.sound.js library. We will start by learning how to upload and play a sound file in the p5.js web editor. We will first talk about what amplitude is and how we can program a p5.js sketch to react to the amplitude…