Game Boy emulators, PowerPoint developers, and the enduring appeal of Pokémon GO (Ep. 466)
The home team talks game development and PowerPoint, the good ol’ days of Game Boy, and wild facts about the largest species in the deer family. Plus: Was that summer everyone was playing Pokémon GO the closest we’ll ever get to world peace?
Episode notes:
Pokémon GO is six years old (it makes us feel old, too).
Check out NoobBoy, the Game Boy emulator. Need more nineties nostalgia? You can still play DOOM on almost anything.
What kind of game could you build with PowerPoint? Two game developers go head-to-head over 24 hours to show you: Watch the video.
Did you know a moose can dive 20 feet deep and swim faster than Michael Phelps? It’s true.
Today’s Lifeboat badge goes to user zvone for their answer to Error message “TypeError: descriptor ‘append’ requires a ‘list’ object but received a ‘dict'”.
Tags: doom, emulator, game development, games, moose, pokemon go, the stack overflow podcast
1 Comment
Pokémon GO is nothing but another intelligence tool from Niantic under the guise of an augmented-reality game (Ingress was the first attempt at that). Its true purpose is building a huge dataset of 3d models of various public and private spaces via the means of photogrammetry.
How do you make a user to take a required number of correctly framed and positioned photos to leave no blind spots in the coverage of a space in question? You place Pokémons there, the player positions the camera to “capture” them, you snap & upload the images, the rest is only a matter of processing and storage. And there you go, someone has a full geo-tagged 3d model of your house, or better yet, a restricted area, without your consent.