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“Are AI agents ready for the enterprise?”

Deepak Singh, VP of Developer Agents and Experiences at AWS, helps Ryan break down the hype around agentic AI in software development. They cover the definition and real-world functionality of AI agents, how developers can integrate them into existing workflows, and the importance of establishing guardrails to ensure trust and security in agentic AI.

Improving error monitoring with AI

Tillman Elser, AI/ML lead at Sentry, joins Ryan for a conversation about improving error monitoring with AI and ML. They talk through the challenges of analyzing stack traces, the innovative use of embeddings to improve error grouping, the trial-and-error process of developing algorithms, and where Sentry’s AI capabilities are headed next.

Can climate tech startups address the current crisis?

Lisbeth Kaufman, Head of Climate Tech at AWS, sits down with Ryan to talk about her work helping climate tech startups get off the ground and the role startups can play in addressing the climate change crisis. She highlights a few projects to get excited about, including ones focused on fusion energy and sustainable agriculture.

Sharing the power of the command line

Ryan welcomes Zach Lloyd, founder and CEO of Warp, to the show to talk about reimagining the terminal. They also discuss why Warp was built in Rust (“it’s definitely harder”), how AI is transforming developer tools, and what Zach (formerly a principal engineer at Google) learned building Docs and Sheets.

Why build your own vector DB? To process 25,000 images per second

Ben and Ryan chat with Babak Behzad, senior engineering manager at Verkada, about running a pipeline that vectorizes 25,000 images per second into a custom-built vector database. They discuss whether the speed is due to technical brains or brawn, the benefits of processing on device vs. off, and the importance of privacy when using image recognition on frames from a video camera.

Will the web ever be the primary delivery system for 3D games?

Jaime Torrealba, a frontend developer currently at Push Security, joins Ryan to talk about 3D graphics and web development. Their conversation ranges from the evolution of technologies like WebGL and WebGPU to the importance of performance optimization for different devices to the frameworks available for creating 3D experiences. Jaime also explains the layers of abstraction in 3D development and shares some insight into what the future of 3D applications might look like.