Compression is understanding
The home team chats about machine learning and its applications beyond the hot topic of GenAI, what it means for models to unlearn data, the future of open source, and new frontiers in game development.
The home team chats about machine learning and its applications beyond the hot topic of GenAI, what it means for models to unlearn data, the future of open source, and new frontiers in game development.
Juan Linietsky, cofounder and lead developer of the Godot Engine, joins the home team for a conversation about what led him to create an open-source game engine, how open source is shaping game development, and the well-worn path from playing video games to learning to build them.
The home team talks game development and PowerPoint, the good ol’ days of Game Boy, and wild facts about the largest species in the deer family. Plus: Was that summer everyone was playing Pokémon GO the closest we’ll ever get to world peace?
We chat with the co-founders of this London based startup about the code and concepts they use to craft mobile games for today's teens.
Why is there such a divide between the world of game developers and other consumer software builders?